Story Arc Issue

Post any problems / bugs / issues that are Mylar-related in here.
vmcosco
Posts: 41
Joined: Thu Dec 31, 2015 1:41 am

Re: Story Arc Issue

Post by vmcosco »

And not to keep bringing up story arc issues...but now that you solved the other one...I just tried searching Mylar for the Civil War II story arc and got the following error:

Error !
KeyError: 'type'
65 <tbody>
66 %if searchresults:
67 %for result in searchresults:
68 <%
69 if result['comicyear'] == '2016':
70 grade = 'A'
71 else:
72 grade = 'Z'
73 if result['haveit'] != "No":
C:\Apps_media\Mylar\data/interfaces/default/searchresults.html, line 68:
<%
C:\Apps_media\Mylar\data/interfaces/default/base.html, line 87:
${next.body()}
C:\Apps_media\Mylar\mako\runtime.py, line 718:
callable_(context, *args, **kwargs)
C:\Apps_media\Mylar\mako\runtime.py, line 692:
_exec_template(inherit, lclcontext, args=args, kwargs=kwargs)
C:\Apps_media\Mylar\mako\runtime.py, line 660:
**_kwargs_for_callable(callable_, data))
C:\Apps_media\Mylar\mako\template.py, line 296:
return runtime._render(self, self.callable_, args, data)
C:\Apps_media\Mylar\mylar\webserve.py, line 54:
return template.render(**kwargs)
michaelphart
Posts: 4
Joined: Thu Jul 21, 2016 5:43 am

Re: Story Arc Issue

Post by michaelphart »

I am also getting the same Mako error when performing a story arc search. I did a regular comic search and that worked fine.

I'm on Mylar Version: development
-- source build 95b9b10786cf912a8af3611c0fd66d6218a5b90a.
Python Version : 2.7.10
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evilhero
Site Admin
Posts: 2887
Joined: Sat Apr 20, 2013 3:43 pm
Contact:

Re: Story Arc Issue

Post by evilhero »

Yup, bug. Will be fixed in next development commit - sorry for the trouble.
michaelphart
Posts: 4
Joined: Thu Jul 21, 2016 5:43 am

Re: Story Arc Issue

Post by michaelphart »

evilhero wrote:Yup, bug. Will be fixed in next development commit
Any updates on when we will see this next development commit?
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evilhero
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Posts: 2887
Joined: Sat Apr 20, 2013 3:43 pm
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Re: Story Arc Issue

Post by evilhero »

Should be working in the development branch now (commit went up a few days ago)
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